Increased forage spawns at the western part of the Cindersap Forest by 25%. Fixed a bug where farmhands couldn't access the Shrine of Illusions. In addition to quests posted on the "Help Wanted" board, there are several Story Quests unlocked during gameplay. Replaced mahogany trees with fir trees near Grandpa's Shed on Grandpa's Farm (GF). Krobus' 4 heart event is now disabled if players are a Joja member. Thank you for understanding! Fixed a graphical glitch in deep cave on IF2R. Adjusted Olivia's portrait shading to match ConcernedApe's shading style. Added compatibility for Ran's Harvest Goddess. Fixed an issue where the Mountain Minecart configuration confused Marlon's schedule pathing. I'd recommend deleting the "Mods/Stardew Expanded" folder you have, and then reinstall the full SDV Expanded pack that you download. Fixed an issue where an electrical socket in Jas' room rendered above the player's sprite. Fixed an issue where Lance had incorrect movie film reaction IDs. Fixed an issue where players could clip into Andy's trellis crops. Alex is a villager who lives in the house southeast of Pierre's General Store. 10-05-2020: Fixed an issue where Claire was invisible in Morris' 4 heart event (fixed for real this time). Fixed an issue where players couldn't catch clownfishes and seahorses at Ginger Island if it was raining in Stardew Valley. Changed the timeframe where Robin offers to build ??? Olivia no longer tells the player they worked as an accountant. Mind dropping a few taters into a keg and bringing me a batch or two? Added a new section graphic to the descriptions page titled "Follow me on Twitter!". Fixed an issue where players weren't warped correctly when entering the greenhouse. If the player partially completes a special order but ultimately fails, the donated goods can be picked up in the Lost and Found box in the Mayor's house. 10-06-2020: Fixed an issue where SVE NPCs got stuck at the bus stop when walking to a custom location during their marriage schedule. Adjusted the prices of several items in several shops. Added another warp point east of blue moon vineyard to the beach, allowing players entering from the forest to walk all the way ---> without having to adjust their walking pattern. It'll be remastered as a 2 heart event in the future. Fixed an issue where Sophia's 14 heart event crashed the game. Fixed an issue where snow displayed on debris located on the island. Fixed various glitched tiles in Cindersap Forest and Pelican Town. Fixed many "HasSeenEvent" syntax issues in SVE's code. Please consider supporting me! Place them in my collection box. Default setting is false. "Instant Grow Trees" can be downloaded to grow these trees immediately. Certain forage will no longer spawn out of season (purple mushrooms, morels, etc). Fixed an issue where Susan's special order raise honey sell price instead of mead. 10-21-2020: Adjusted Grandpa's Shed hardwood requirements from 300 > 150. Note: Jas, Vincent, Krobus, the Dwarf, and the player's spouse will never make Delivery requests. Fixed an issue where the CJB Cheats secret woods warp teleported players into a cliff. Changed "Lost Woods" namespace to "Junimo Woods" and added a new shop. Added a new configuration for Grandpa's Farm called "Remove Grass Stretch". The spawn rate of ore, gems, geodes, and generic rocks have been decreased by 33%. Added update subkeys for Grandpa's Farm and IF2R which will notify players if an update is available. Fixed an issue where the giant pumpkin at the Pelican Town graveyard during the Spirits Eve Festival would kill players in one hit. It may also spawn on the Beach Farm during any season. Resampled many measures in the "Camilla's Tower" soundtrack. Added a new graphic and section to the SVE decriptions page: "New NPCs". Added more forage types to Andy's like category. Fixed an issue where Andy was in the same spot as Kent at the saloon. Fixed an issue where players could use the Grampleton Fields train station + railroad entrance before the railroad rockslide was cleared. Forage locations are now loaded in via Farm Type Manager content packs instead of replacing data in the mod itself. Added a new monster: 'Corrupt Spirit'. Stardew Valley is an open-ended country-life RPG! Moved a bench near the community center in the Joja takeover of Pelican Town one tile to the left to help avoid collision issues on the day map patches occurred. Added two new configurations to Grandpa's Farm titled "Larger Greenhouse" and "Remove Greenhouse Objects". Fixed several issues with the Egg festival. Added stone sound effects to stone paths on Grandpa's Farm and IF2R. Previous versions of Stardew Valley Expanded must be uninstalled completely. Fixed an issue where Leo vanished into the void once his treehouse was built. Added Winter Star festival dialogue for Morris. Fixed an issue where players could walk off the Pelican Town map and into the void at a specific spot. And you can keep the [Resource]! Examples being Grandpa's Shed and Enchanted Grove unlocks. They allow the addition of new weapons, fish, potions, items, and objects. Added pine tree shadows at the Adventurer's Summit. Sebastian's, Gus's, and Dwarf's SVE events have been added to the mature events category. Fixed an issue where Susan's luau dialogue mentioned a particular NPC if players took the Joja route. Fixed an issue where artifacts and one-time spawns would disappear after rainy weather in outside locations. Marnie's shedule on Mondays has been changed. Fixed an issue where some players couldn't add SVE fish to their aquariums. The community center, once the towns most vibrant hub of activity, now lies in shambles. Must be toggled to true before save file creation to take effect. Debris and trees will no longer instantly grow back on custom maps after closing the game. The mines have been relocatted eastward and water now runs underneath the bridge, connecting to the mountain lake. Players need to gather their items/objects from the shed or they will be lost. Fixed an issue where players could clip into Leah's wind turbine in her backyard. Rebalanced weapon damage across the board. It can be found in the remains of slain ghosts. Fixed an issue where players playing on a different farm type with Grandpa's Farm installed couldn't trigger the shed questline. Fixed an issue where players couldn't turn in Pam's quest if her house was built. 10-18-2020: Added a custom prop to Leah's vanilla 8 heart event and adjusted pathing. Recipes may refer to: Cooking Recipes. Added Cabins to the Immersive Farm 2 Remastered (IF2R) map. 10-19-2020: Fixed an issue where players couldn't catch the 'Razor Trout' during summer (Joja route specific fish). Becomes visitable once certain conditions are met. Altered the desert pillars to match canon. Added Olivia as a marriage candidate - comes with a 10 heart event and a couple miscellaneous events. Fixed an issue where logs in front of Grandpa's Shed acting as a progress gate sometimes didn't spawn. Fixed an issue where Claire and Martin sometimes didn't show up for work at the movie theater. Adjusted the Aurora Vineyard quest completion requirement. Originally an orphan who was taken in by the Governor, Jeric then dreamed of living in the valley and left the city to pursue farming. (Did a ninja hot fix to fix a bus stop map load issue). Added a heavy debris configuration for Grandpa's Farm. Changed Summit Reborn's file name so it overwrites during a drag and drop into the mod directory. Fixed a bug where question forks with 3+ answers didn't load properly and were skipped. Several forage locations, such as the Lost Woods, have been fixed and work now. Fixed many glitched back layer tiles in many maps. 10 days ago. This was requested due to numerous lag issues players were experiencing. 09-16-2020: Fixed a bug where snow and leaves wouldn't display on outdoor objects. Event dialogue has improved. Fixed an issue where items in the IF2R shed disappeared. Fixed an issue where Robin told players incorrect battery pack amounts during end dialogue of Grandpa's Shed questline. Fixed an issue where Linus extended a void viewport during Victor's 3 heart event. Added new end game weapons, purchased from new vendors. Story quests are typically received in the mail, but a few are automatically accepted at the beginning of the game to help teach the player about the game. Fixed an issue where spouses spawned in the void in the player's farmhouse instead of their spouse room. Players can now refill their watering can from the town fountain. Fixed a small glitch where Marlon's heart emote, upon being gifted at the adventurer guild, clipped into a sword on the wall. As of now, this map is broken. Designed a new graphic and added a section for the new SVE fish, detailing all information. Added a secret within a secret on Grandpa's Farm. Added a new UI if players are in Galdora. Players may remove the TMX folder from Grandpa's Farm, Grampleton Fields, and IF2R directories (but not SVE). Removed the configuration files from the SVE download, which overwrote players configurations when updating. Players can now access Maru's outside door regardless of time of day when dating, engaged, or married. But the valley seems full of opportunity. Martin's 6 heart event is now locked if players married Claire. Decreased Void Shard sale price (15000g > 10000g). Several "secret maps" are now locked off until players meet certain conditions. The player also earns 150 Friendship points with the requesting villager for completing the quest, with the exception of divorced spouses. Added three foragables called "Void Soul", "Swirl Stone", and "Dewdrop Berry". Follow me for sneak peeks and updates. Grandpa's Farm is also not available on mobile at this time. New events for him will be added in the future. Fixed several IF2R configurations issues. Her event is triggered from 10:00AM to 3:00PM, during sunny weather, after acheiving 7 hearts with her. Changed Sophia's gift tastes. Fixed an issue where Morris didn't offer players the option to purchase Aurora Vineyard if Grandpa's Farm was installed, but wasn't being played on. Redrew Hank's and Treyvon's overworld sprites. Fixed an issue where Leah's Sunday schedule bugged out and had her trapped in the void within her own home all day. on GF. Fixed an issue where a bush would spawn on top of the special orders board. Added Morris to the Winter Star festival. Decreased Rusty Blade sale price (1000g > 500g). Rebalanced prices and many items now have functional stock limits. She's still my favorite spouse so far, but she does get a bit aggravating after awhile. Simplified the internal code that prevents the mermaid's bracelet, galdoran gem, super starfruit, and aurora vineyard property deed from being gifted. Made Highland Mushroom mobs blue during the winter season instead of grey. Players now have the option to take over Aurora Vineyard in the community center route once conditions are met. Fixed an issue where players could dance with Apples at the fower festival. Hard bundles configuration didn't properly display the new money amounts for the vault bundle. Pam's house didn't properly patch on the world map. Items must be collected while quest is active. Contents Increased the sewer key year 1 prerequisites (Marlon heart level 2 > 5) and it must now be raining. 10-19-2020: Fixed an issue where Emily's bird clipped into the wardrobe in her room. During a cutscene that is available starting on Fall 2, Year 1, regardless of the weather, a special orders board is installed in front of the Mayor's Manor. Lewis' schedule on Thursdays has been changed. This wiki is a read-only version of the Stardew Valley Wiki. Cindersap Forest now has a conditional load, preventing the "warping into the lake" issue many people were having when using the altered forest map warps. Interactive farm planner (stardew.info) Fixed an issue where FlashShifter had no determination. 10-18-2020: Fixed an issue where Haley's house was glitched at the new spirits eve festival (year 2, 4, 6). Players can install Reset Terrain Features to reset bush locations. Fixed artifact spawn rates at Blue Moon Vineyard. Added many new dialogue lines for the Wizard. Victor's schedule has been changed. Overhauled the following 21 vanilla interior maps: Marnie's ranch, Archaeology house, Blacksmith, Oasis, Mr. Qi's casino, Willy's house, Haley's house, Harvey's room, Hospital, Alex's house, Leah's house, Mayor's house, Carpenter's house, Pierre's General Store, Saloon, Trailer, Sebastian's room, Sam's house, Adventurer's Guild, Wizard's tower, and Wizard's basement. Perfect for players who enjoy Dark Souls-like difficulty. Adjusted Gunther's gift to players after donating at least 60 artifacts to the museum. Fixed a bug where leaving the Wizard's tower placed players far away from the door. Slightly adjusted building positions on SVE tilesheets. 10-16-2020: Players must now see Krobus' intro event for him to appear at the spirits eve festival. It's not like I'm going to be adding an extra NPC that you can marry. It includes a large number of new locations, events, location descriptions, and maps, in addition to reimagined festivals, new content for familiar faces, and other miscellaneous additions. It wont be easy. Fixed a bug where Lewis would walk through Willy at the SDV fair. Added night lights to the following buildings: bathhouse, Susan's, Sophia's, Marnie's, and Andy's. Additionally, the special orders cannot be cancelled from the individual player quest listing, and time must be allowed to run out. Fixed an issue where two meteorites sometimes stacked on top of each other on Grandpa's Farm. Added 6 new seasonal decorations, sold at respective decoration vendors. Fixed day/night tiles in all villager houses. Earning these achievements unlocks unique Hats at the Abandoned House in Cindersap Forest. Replaced all SVE map images on the descriptions page - they now show vanilla colors. Grammar and style checked Joja's ??? Players can now unlock it + other shortcuts via community upgrades through Robin (added in SDV 1.5). Any takers? This map is only for IF2R. You've been challenged to reach level 25 in the skull cavern. Stardew Valley Expanded (SVE) is the biggest expansion mod for Stardew Valley that brings tons of new content to the vanilla game. Players with exisiting SVE saves may receive many letters all at once, including letters that are irrelevant. This grass was preventing players from planting their orchards. Added crocus forage to Sprite Spring during winter. Attained proper permissions to reinstate the Harvest Goddess compatibility patch. Increased the rarity of Four Leaf Clovers. Clint, Lewis, Demetrius, or the Wizard will ask the player to slay a random number of a specific monster. Players who had IF2R installed and were playing on a different farm map couldn't begin Grandpa's Shed questline. Toggling other IF2R configurations while playing on the "Sandbox" layout caused glitches. It is the definitive SVE farm map, replacing Immersive Farm 2 Remastered (IF2R). Character check (mouseypounds.github.io), https://stardewcommunitywiki.com/mediawiki/index.php?title=Stardew_Valley_Wiki&oldid=115627, Creative Commons Attribution-NonCommercial-ShareAlike. Fixed an issue where players couldn't unlock Sprite Spring if certain mods were installed. Changed the format of several location messages to letters. It includes a large number of new locations, events, location descriptions, and maps, in addition to reimagined festivals, new content for familiar faces, and other miscellaneous additions. Fixed an issue where SVE quest mail flags wouldn't work in some instances, preventing players from progression. Fixed an issue where NPCs walked to Shearwater Bridge in a strange way. Fixed an issue where Demetrius clipped into his bookshelf during one of his schedules. Removed the location messages from benches that'd state players couldn't sit on them due to the lack of a sitting animation (this is an actual mod now. You've inherited your grandfather's old farm plot in Stardew Valley. These tracks play in new locations and cutscenes involving new characters. Fixed an issue where Treyvon displayed an invisible frame during Scarlett's 6 heart event. Slightly nerfed the price of clownfish and starfish. Fixed an issue where players couldn't complete the railroad boulder removal quest. Removed some static flowers from the bus stop map due to requests. -The trash bear disappeared Dusty from his doghouse (poor Dusty). Fixed many glitches tiles on several maps. Fixed an issue where logs didn't spawn in front of Grandpa's Shed if Grandpa's Farm and IF2R weren't being played on. Do Not Sell or Share My Personal Information. Greenhouse tilesheets no longer have to be manually replaced. The powerful open-source mod manager from Nexus Mods. Fixed an issue where the Void Eel's aquarium swimming pattern was "fish" instead of "eel". I can't wait to share it with all of you!). He now plays Junimo Kart instead of JotPK in the arcade. Added the Custom NPC Fixes framework to SVE (no longer a required download). Fixed a glitch during Morris' event where the player could see the void on the bottom of the screen. Download "Summit Reborn", then download V1.0.10. Corrected and added map property Lua warps to the forest, backwoods, and bus stop tbin files. Fixed an issue where Apples' icon didn't show up on the map if rooming with the player and NPC Map Locations was installed. Fixed many miscellaneous map glitches in several maps. Fixed an issue where forage spawned in out of bound areas at the railroad. You found a note, barely legible, asking you to bring "may-pal serrup" to the "seecrit wuds". Fixed an issue where grass, debris, and trees could grow in SVE spouse areas. Please consider supporting me on Patreaon! Starfish and clownfish are now compatible with the More Fish mod. Fixed many glitched tiles on several maps. Fixed an issue where players could place objects on Robin's spot where she works on farmhouse upgrades (IF2R and GF). This page was last edited on 1 February 2023, at 03:25. Added reaction dialogue for SVE NPCs regarding Pam's house upgrade. This addition is unfortunately not compatible with Teh's Fishing Overhaul mod. Added additional installation instructions in the ReadMe when updating SVE. Added more SVE locations to the CJB Cheats warp menu. Added SVE characters to several vanilla events (Olivia in Harvey's aerobics class event for example). Fixed an issue where trees couldn't be planted on specific tiles on IF2R. Added a new configuration for Grandpa's Farm called "Remove Land Expansion Pond". Fixed an issue where Susan's Thursday schedule wasn't spaced out correctly. Thinned out trees and bushes in forest west and cindersap forest, making traveling on horse and finding forage easier (only effective upon cutting down trees/starting a new save). Added movie theater dialogue for Morgan and ???. Armed with hand-me-down tools and a few coins, you set out to begin your new life. How low does it go? Fixed an issue where Scarlett would sleep walk around blue moon vineyard on Thursday nights during fall. Increased forage spawns at Calico Desert by 20%. Added i18n translation compatibility for all decorations, crops, weapons, fish, and objects added by SVE (JA folder). Hey! Warps to Blue Moon Vineyard and Forest West are now appended, allowing more compatibility with custom farm maps. Updated Andy's, Sophia's, and Susan's farming frame data. https://stardewvalleywiki.com/mediawiki/index.php?title=Stardew_Valley_Wiki&oldid=145834, Creative Commons Attribution-NonCommercial-ShareAlike. There was a missing tile on ??? Added Claire, Camilla, Isaac, Alesia, and Scarlett as 'antisocial NPCs'. Changed the "New Fish" section graphic on the descriptions page. Lewis will now judge Sophia's, Susan's, and Andy's grange displays at the Stardew Valley Fair. Added 5 fish, all caught at Ginger Island. Players can now invite Scarlett to the movie theater. Wood obtained from a Wood Chipper counts. Added compatibility for the More Fish mod. Nerfed the Rapier's maximum damage and critical rate. Added two new characters: Morgan and ???. Added compatibility for the Help Penny mod. Slightly buffed forage spawns in Forest West. Fixed an issue where farmhands couldn't access the old community garden despite meeting the conditions. !! Willy's corresponding event conditions has changed (level 8 fishing > level 5 fishing). Increased the rarity of four leaf clovers in the western cindersap forest. Added ??? Players can now properly interact with Morris and Marlon when they are working. The Skull Caverns received a new mine cart system that takes players to the newly expanded desert (after meeting certain conditions). I recommend removing the "[zCP] FlashShifter's Seasonal Edits" folder out of the mods directory to avoid conflicts. Changed Joja Mart's open time from 9:00am - 11:00pm to 10:00am - 12:00am. Clownfish can now only be caught at Ginger Island. Adjusted the back of Olivia's overworld sprite (some players claimed she had "back boobs"). Rewarded money depends on the number of items/monsters involved, the player's skills, and sometimes a bit of randomness. 10-18-2020: Fixed an issue where saplings could grow on the IF2R bridge. 's warp was covered with foliage during summer. Artifacts are items found primarily by digging up Artifact Spots, though they can be acquired in other ways. Fixed an issue where the Enchanted Grove warp point on the riverland, hilltop, foraging, and wilderness farms didn't work. Resampled and increased the volume of "FirstSlashTheme" by 100%. These trees blocked Sebastian from view during one of his schedules. Patched the dirt spot at the southern IF2R minecart with grass. 09-12-2020: Changed the adventurer guild closed time from 8:00pm to 10:00pm. Added 4 new food recipes. Fixed a bug where there were two Marlon's in the Adventurer Guild. Added multiple different dialogues for them that depend on player progression. The Adventurer Guild is now locked until the landlslide is cleared (mines access). The table below indicates maximum timeframes. Expanded Preconditions Utility is now a required framework for Json Assets, which is a dependency for SVE. Players can also now alternatively trigger this event in year 2 after clearing the mines even with no friendship. Added festival compatibility patches for various mods. 's questline, Grandpa's Shed questline, and Grandpa's Farm questlines. Summit Reborn is no longer a required mod. 10-06-2020: Added movie theater and concession taste data for Claire. Intervention events weren't correctly patched. She is a marriage candidate! - Some bushes in town were removed. 10-06-2020: Fixed an issue where Gunther clipped into Penny during her dynamic schedule with Sam. All that matters is that you have counts of 25 harvests and 25 shipped. Removed the static trees below the bridge on IF2R and replaced them with interactable trees due to requests. Reduced crafting requirements for the worm bin for the balanced crafting configuration. Players no longer receive the rusty key from Gunther. Fixed an issue where Penny would stalk outside Marnie's Ranch late at night after dropping Jas off from school. Decreased Galaxy Hammer defense bonus (15 > 10). Also added fairy dust to Sophia's "like" category. Increased Sophia's special order money reward (12000g > 35000g). But the valley seems full of opportunity. Changed the directory of the SVE tilesheets, allowing other modders to modify them. Fixed an issue where entering Marnie's Shed caused the game to freeze if players allowed the Joja takeover of the valley. Required( ) Stardew Valley Expanded Korean Translation(SVE ). Redesigned all Pelican Town festival maps to have a consistent layout (mostly back layers for custom NPC compatibility). Fixed an issue where waterfall effects wouldn't render if players didn't have Grandpa's Farm installed. Added my seasonal Starblue Valley touches to the SBV download folder! Fixed an issue where players couldn't trigger Marlon's event where he gifts the sewer key. Increased king salmon sell price (600g > 650g). Added several SVE NPCs to the community center completion event. Items must be collected after accepting the quest. Andy now works on his farm all day during the first of every season (except winter). The railroad boulder removal and Ginger Island resort have been added as additional requirements to purchase Aurora Vineyard (Joja route). event in the Wizard's Tower. 10-16-2020: Shearwater bridge is no longer locked off. Fixed an issue where players had trouble triggering Lance's 10 heart event. The event triggers between 12:00AM ~ 2:00AM. Changed a "certain note" in Sophia's house to be more "rated PG". Players are now placed directly in front of the Junimo Woods warp rune after watching the quick unlock event. Stardew Valley Expanded (SVE) player warnings if updating to 1.11 !!! Changed several tiles/furnitures in the Jenkins' Residence. Redesigned sections of the summit, railroad, mountain, and town. It won't be easy. Fixed some tiles in Sophia's house, on Blue Moon Vineyard, and Cindersap Forest. This is a temporary fix. Must be at 8 hearts. Changed the location of secret note #18, fixing an issue where it was unreachable and where the graphic didn't reflect the location. Players can now interact with the saloon, adventurer guild, and carpenter shops from any counter tile. It is available for download at ModDrop under the Download/See all versions dropdown menu. Added 5 new maps called "Grampleton Suburbs", "Grampleton Suburbs Train Station", "Grampleton Coast", "Scarlett's House", and "Hank's Garage". Fixed an issue where the monster crop questline journal descriptions were mixed up. Fixed an issue where Apples was missing summit dialogue. !If players are updating SVE from an old previous version, you MUST remove the [ALL] SVE folder from your mod directory!!! New special orders become available on Monday. Minecart in the IF2R farm cave is now functional. Fixed an issue where Sophia's 6 heart event "open door" question fork glitched the event. This page was last edited on 8 August 2022, at 17:46. ^. Radioactive Bar - Stardew Valley Wiki Radioactive Bar A Radioactive Bar is crafted by smelting 5 Radioactive Ore and 1 Coal in a Furnace. Fixed an issue where Claire insinuated she was working inside Joja mart on Sundays when actually working at the cinema. Thursdays will contain a mix of these activities throughout the year. Grandpa's Shed questline has been rewritten. Added Eemie's Recolor! Fixed an issue where players couldn't return to Blue Moon Vineyard from the night market. Added four powerful potions called "Gravity Elixir", "Lightning Elixir", "Aegis Elixir", and "Barbarian Elixir". Players couldn't rearrange artifacts in the museum. Rewrote ??? Fixed an issue where the Grandpa's Farm sandbox configuration map patch showed grass instead of dirt during summer. ?, and ???. Here, you can find hardwood stumps and forageables such as seasonal items and a variety of mushrooms, much like you'd find in the Secret Woods in Cindersap Forest. Added puppyfish, fairy rose, and grampleton orange chicken to Sophia's love category. -Clint. Once the player has accepted a Help Wanted quest they will have 2 days to complete it, the current day and the next. Fixed an issue where Pierre clipped into Caroline during community day. Fixed an issue where the Grandpa's Farm "Heavy Debris" configuration when used with the "Remove Fences" configuration glitched trees in the south west corner. About "Welcome to East Scarp! Added a grange display for Susan at the Stardew Valley Fair. Added a catch event for Apples' 10 heart, informing players where to go. They were preventing adequate vision when traversing the path. Added a new configuration called "Mountain Minecart" (default = false). Added a new festival: 'Community Day'. Removal of the mod from the mods directory is required for SVE to function. Fixed an issue where entering the summit map on a horse glitched the scenery. Increased fiddlehead fern spawn chances in the Secret Woods during the summer season. Fixed an issue where Susan had an outdated summit schedule talking about a gravestone. Progress gated population 10 butterfish fish pond produce (pineapple). Added roof windows to Grandpa's Shed upon restoration. -Farmhands completing the aurora vineyard quest didn't take effect for the host player. Changed the earthquake message on summer year 1 day 3 to an explosion. Use your hoe to till the soil, then use a seed packet on the tilled soil to sow a crop. The sandbox layout has been redesigned. from Morris in their Joja route. Fixed an issue where Victor and Olivia didn't return home and did really weird things like sleeping in the saloon or hanging out at the park at 1:00am. You can also be part of the larger Fandom family of communities. Adjusted material requirements with the "Harder Crafting" configuration. 09-14-2020: Added immersive lighting to the canopy trees in the Lost Woods and IF2R. Added 'advanced moves' to many NPCs in all festivals. Fixed an issue where Gunther gave players the rusty key instead of Marlon. Fixed a bug where Victor and Olivia's dialogue box would sometimes cut out during marriage. Void Eel is no longer catchable at Mutant Bug Lair. Adjusted the entrance staircase in the wizard's tower for compatibility with others mods. Fixed an issue where SVE fish roe didn't properly display correct colors. : This update removes this map. Mail, after triggering the cutscene by entering the, Interact with the bush to the right of the playground in. Fixed a bush by Clint's house that prevented Leah from moving. Migrated custom location loading from TMXL to Content Patcher. Note that it is not necessary to have the requested fish in inventory to complete a fishing quest.
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